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# Idlegame
Idle/incremental text-fantasy RPG, built as a responsive web app and PWA.
## Stack
- TypeScript strict
- Vite + React 19
- Zustand for view state
- Pure TypeScript engine under `src/engine`
- Zod-validated content and saves
- Biome, Vitest, Tailwind v4, vite-plugin-pwa
## Development
```powershell
pnpm install
pnpm dev
```
Before pushing a branch:
```powershell
pnpm typecheck
pnpm lint
pnpm test:coverage
pnpm build
```
## Current Scope
M0 is a walking skeleton: one resource, one timed action, fixed-timestep engine,
versioned saves, offline credit, persistence, and a minimal React shell. M1 adds
the first playable vertical slice.
## Documentation
- Architecture: `docs/architecture.md`
- Tech stack ADR: `docs/adr/0001-tech-stack.md`
- M0 plan: `docs/plans/2026-06-11-m0-bootstrap.md`
Design, story, decisions, credentials, and durable session memory live in the
Obsidian vault under `Idlegame/`, not in this repository.