handoff.py classifies completed downloads (console rom vs RPG-Maker fangame vs patch, via bsdtar archive peek incl. RAR5), copies console roms into Emulation/roms/<platform> for RomM, moves the full folder (rom + guides) into the library archive, and renders note.md + handoff.json per hack for the Obsidian publish step. Wired into the cycle; single /data mount keeps moves as fast renames. Validated on 4 real games.
18 lines
731 B
Docker
18 lines
731 B
Docker
# Orchestrator = DiscordChatExporter (self-contained .NET CLI at
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# /opt/app/DiscordChatExporter.Cli) + Python3 for parsing. The DCE image is
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# Alpine-based, so install via apk. The parser uses only the stdlib (no pip deps).
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# Baking scripts + channels.json into the image avoids Portainer's relative
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# FILE-bind quirk (see docker-compose.yml header).
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FROM tyrrrz/discordchatexporter:stable
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USER root
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# python3 for the scripts; libarchive-tools (bsdtar) to peek inside zip/rar/7z
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# archives during hand-off classification (reads RAR5, which 7zip's Alpine build can't).
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RUN apk add --no-cache python3 libarchive-tools
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WORKDIR /app
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COPY orchestrate.py handoff.py run.sh channels.json ./
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RUN chmod +x run.sh
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ENTRYPOINT ["./run.sh"]
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