Compare commits
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Commits
52ee1b98a1
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809600a04d
| Author | SHA1 | Date | |
|---|---|---|---|
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809600a04d | ||
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ae56d101b7 |
@@ -22,3 +22,6 @@ Thumbs.db
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.scrape/
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.scrape_lib/
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scripts/__pycache__/
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# Per-machine ROM compare/patch scratch (side-by-side emulator runs, patch builds).
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.compare/
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@@ -10,7 +10,7 @@ valhalla homelab library. Spun off from the `homelabstack` repo on 2026-06-06.
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> or the `vault` skill. New hacks are added there **manually** (see the vault's
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> `_Claude.md` checklist). This repo is just the tooling.
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The ROMs live on valhalla under `/storage1/Emulation/roms/<platform>/Hacks/`,
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The ROMs live on valhalla under `/storage1/Emulation/roms/<platform>/`,
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served by the RomM stack (`roms.ginnoir.com`) — deployed from `homelabstack`
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(`stacks/roms/`).
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@@ -76,7 +76,7 @@ vault `Wanted` list.
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They are served through the **same RomM stack** as the console hacks, under the
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`windows` platform (RomM's "Microsoft Windows"; note `pc` is excluded in RomM's
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`config.yml`, `windows` is not). Each hack is a single archive in the platform
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**root** — `Pokemon - <Hack> (Hack).zip` — NOT in a subfolder (a subfolder would
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**root** — `Pokemon - <Hack> [Hack].zip` — NOT in a subfolder (a subfolder would
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make RomM treat the whole thing as one multi-file game).
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```bash
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@@ -319,7 +319,7 @@ def gen_hack_note(h):
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f'status: "{status}"',
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f"type: {yaml_list(types)}",
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f'generation: "{gen}"',
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f'library_path: "roms/{plat}/Hacks/{libname}"',
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f'library_path: "roms/{plat}/{libname}"',
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f'source: "{url or lookup_url(title)}"',
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f"added: {ADDED}",
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f"tags: {yaml_list(tags)}",
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@@ -343,7 +343,7 @@ def gen_hack_note(h):
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f"- Lookup: {lookup_url(title)}",
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"",
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"## In the library",
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f"- `roms/{plat}/Hacks/{libname}` on valhalla",
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f"- `roms/{plat}/{libname}` on valhalla",
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f"- Patch/source artifact archived under `/storage1/igir/romhacks/patches/`",
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"",
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"[[Index|← back to directory]]",
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@@ -0,0 +1,89 @@
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#!/usr/bin/env bash
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# Conform nonstandard ROM-hack filenames to the `Pokemon - <Name> [Hack].<ext>`
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# standard, and remove verified byte-identical duplicates. Runs on valhalla.
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# DRY_RUN=1 bash conform-rom-names.sh # preview (default)
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# DRY_RUN=0 bash conform-rom-names.sh # execute
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set -u
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ROOT=/storage1/Emulation/roms
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DRY_RUN=${DRY_RUN:-1}
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del(){ # del <platform> <file> — delete only if it still exists
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local f="$ROOT/$1/$2"
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if [ ! -f "$f" ]; then echo "SKIP del (missing): $1/$2"; return; fi
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if [ "$DRY_RUN" = 1 ]; then echo "DEL $1/$2"; else rm -- "$f" && echo "DEL $1/$2"; fi
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}
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mv1(){ # mv1 <platform> <src> <dst> — rename only if dst does NOT exist
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local s="$ROOT/$1/$2" d="$ROOT/$1/$3"
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if [ ! -f "$s" ]; then echo "SKIP mv (missing src): $1/$2"; return; fi
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if [ -e "$d" ]; then echo "SKIP mv (dst exists): $1/$3"; return; fi
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if [ "$DRY_RUN" = 1 ]; then echo "MV $1/$2 -> $3"; else mv -n -- "$s" "$d" && echo "MV $1/$2 -> $3"; fi
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}
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echo "=== DELETE: verified byte-identical duplicates of an existing [Hack] file ==="
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del gba "sors v1.3 .gba"
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del gba "Pokemon FireRed Rocket Edition.gba"
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del gba "Pokemon SOTS (v2.1.2).gba"
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del gba "U_E_Inclement_Emerald_Beta_1.1.3.gba"
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del gba "flora-sky-main-completed.gba"
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del gba "Giratina Strikes Back Full.gba"
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del gba "PK EMR Kaizo v2.0.gba"
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echo
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echo "=== RENAME: GBA ==="
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mv1 gba "CHROME1.5.gba" "Pokemon - Chrome [Hack].gba"
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mv1 gba "DarkVioletFinal2018V1.gba" "Pokemon - Dark Violet [Hack].gba"
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mv1 gba "Energized v1.0.21.gba" "Pokemon - Energized [Hack].gba"
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mv1 gba "Exceeded v11.5.gba" "Pokemon - Exceeded [Hack].gba"
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mv1 gba "Hisui Red.gba" "Pokemon - Hisui Red [Hack].gba"
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mv1 gba "Leaf Green Extreme Randomizer.gba" "Pokemon - Leaf Green Extreme Randomizer [Hack].gba"
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mv1 gba "Moon_Galaxy_Completed.gba" "Pokemon - Moon Galaxy [Hack].gba"
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mv1 gba "PKMN EMR PARTY RANDOMIZER.GBA" "Pokemon - Emerald Party Randomizer [Hack].gba"
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mv1 gba "PerfectE v5.4 PSS.gba" "Pokemon - Perfect Emerald [Hack].gba"
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mv1 gba "Pokemon Fire Red 898 Randomizer v1.2.3.gba" "Pokemon - Fire Red 898 Randomizer [Hack].gba"
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mv1 gba "Pokemon Fusion Origins Ver 3.8.gba" "Pokemon - Fusion Origins [Hack].gba"
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mv1 gba "Pokemon Ultimate Fusion.gba" "Pokemon - Ultimate Fusion [Hack].gba"
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mv1 gba "Pokemon_Infernal_Legend_beta_2.1.GBA" "Pokemon - Infernal Legend [Hack].gba"
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mv1 gba "Pokemon_Sunset_Orange_a1.0.gba" "Pokemon - Sunset Orange [Hack].gba"
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mv1 gba "QuetzalSpanishAlpha8v4.gba" "Pokemon - Quetzal (Spanish) [Hack].gba"
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mv1 gba "autumn orange v1.2 casual mode.gba" "Pokemon - Autumn Orange [Hack].gba"
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mv1 gba "fr multiverse v1.6.gba" "Pokemon - FireRed Multiverse [Hack].gba"
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mv1 gba "saffron-d2.gba" "Pokemon - Saffron [Hack].gba"
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mv1 gba "the-unown-king.gba" "Pokemon - The Unown King [Hack].gba"
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mv1 gba "wings of chaos alpha v2.5.gba" "Pokemon - Wings of Chaos [Hack].gba"
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echo
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echo "=== RENAME: 3DS ==="
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mv1 3ds "Pokemon Binary Sun v1d3d1 - Patched by Ducumon.3ds" "Pokemon - Binary Sun [Hack].3ds"
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mv1 3ds "Pokemon Omega Ruby QoL.cxi" "Pokemon - Omega Ruby QoL [Hack].cxi"
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echo
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echo "=== RENAME: NDS ==="
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mv1 nds "Rainbow-Gold-v1.5.nds" "Pokemon - Rainbow Gold [Hack].nds"
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mv1 nds "goldenshield.nds" "Pokemon - Golden Shield [Hack].nds"
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mv1 nds "Pokemon Definitive HeartGold.nds" "Pokemon - Definitive HeartGold [Hack].nds"
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mv1 nds "Pokemon Horror White v1.nds" "Pokemon - Horror White [Hack].nds"
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mv1 nds "Pokemon Moon Black 2 (v4.2.3).nds" "Pokemon - Moon Black 2 [Hack].nds"
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mv1 nds "Pokemon Black 2 Redux Complete (v1.4.1).nds" "Pokemon - Black 2 Redux [Hack].nds"
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echo
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echo "=== RENAME: phase 2 — web/header-identified hacks ==="
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# Hyper EMR LA = Hyper Emerald v5.7 "Lost Artifacts" (Destvol et al.)
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mv1 gba "Hyper EMR LA v5.7 bugfix 2.gba" "Pokemon - Hyper Emerald Lost Artifacts [Hack].gba"
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# header BPEE/FireRed-base confirmations below
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mv1 gba "darkfireb2.1.3.gba" "Pokemon - DarkFire [Hack].gba"
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mv1 gba "MioPidgey.gba" "Pokemon - MioPidgey [Hack].gba"
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mv1 gba "re universe.gba" "Pokemon - Re Universe [Hack].gba"
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mv1 gba "TRE Johto Release April 30, 2025.gba" "Pokemon - Team Rocket Edition (DragonsDen) [Hack].gba"
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# Elysium ships split A/B; this file is the Part B half
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mv1 gba "Elysium Part B (v2.0).gba" "Pokemon - Elysium (Part B) [Hack].gba"
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# ScalretFinal: product code CTR-P-ECLA = Alpha Sapphire base; "Scalret" = Scarlet
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mv1 3ds "ScalretFinal.3ds" "Pokemon - Scarlet [Hack].3ds"
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echo
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echo "=== RENAME: phase 3 — user-confirmed IDs ==="
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mv1 gba "Spirits.gba" "Pokemon - Spirits of the Storm [Hack].gba"
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mv1 nds "EotS-v1.01.nds" "Pokemon - Mystery Dungeon - Explorers of the Spirit [Hack].nds"
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mv1 gba "all-in-v1.0.gba" "Pokemon - All In [Hack].gba"
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echo
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echo "Done (DRY_RUN=$DRY_RUN)."
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@@ -0,0 +1,67 @@
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<#
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.SYNOPSIS
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Undo Playnite damage from setup-playnite-pc-hack.ps1 LiteDB writes.
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Fixes:
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1. Removes broken GameScannerConfig (null emulator, scoop\apps) from scanners.db
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2. Clears active library filter that restricts view to RomM only
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3. Disables pc_windows RomM mapping until emulator is recreated in Playnite UI
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Playnite must be fully closed before running.
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#>
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$ErrorActionPreference = 'Stop'
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if (Get-Process -Name 'Playnite*' -ErrorAction SilentlyContinue) {
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throw 'Close Playnite completely, then re-run.'
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}
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$playniteConfig = Join-Path $env:LOCALAPPDATA 'Playnite\config.json'
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$scannersDb = Join-Path $env:LOCALAPPDATA 'Playnite\library\scanners.db'
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$rommConfig = Join-Path $env:LOCALAPPDATA 'Playnite\ExtensionsData\9700aa21-447d-41b4-a989-acd38f407d9f\config.json'
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$liteDbDll = Join-Path $env:LOCALAPPDATA 'Playnite\LiteDB.dll'
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$orphanEmuId = 'fa12bc5e-dbb9-4d21-b1e6-a67c2fa6a513'
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$nullEmuId = '00000000-0000-0000-0000-000000000000'
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# --- 1. Remove broken emulator scanner ---
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Add-Type -Path $liteDbDll
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$db = [LiteDB.LiteDatabase]::new("Filename=$scannersDb")
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$col = $db.GetCollection('GameScannerConfig')
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$removed = 0
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foreach ($doc in @($col.FindAll())) {
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$emuId = if ($doc['EmulatorId'].IsGuid) { $doc['EmulatorId'].AsGuid.ToString() } else { $doc['EmulatorId'].AsString }
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$dir = if ($doc.ContainsKey('Directory')) { $doc['Directory'].AsString } else { '' }
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if ($emuId -eq $nullEmuId -or $dir -like '*\scoop\apps') {
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$col.Delete($doc['_id']) | Out-Null
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$removed++
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Write-Host "Removed broken scanner: Directory=$dir EmulatorId=$emuId"
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}
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}
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$db.Dispose()
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if ($removed -eq 0) { Write-Host 'No broken GameScannerConfig entries found.' }
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# --- 2. Clear RomM-only library filter ---
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$cfg = Get-Content -Raw $playniteConfig | ConvertFrom-Json
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if ($cfg.FilterSettings.Library -and $cfg.FilterSettings.Library.Ids -and $cfg.FilterSettings.Library.Ids.Count -gt 0) {
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$ids = @($cfg.FilterSettings.Library.Ids)
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Write-Host "Clearing library filter (was: $($ids -join ', '))"
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$cfg.FilterSettings.Library.Ids = @()
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}
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$cfg | ConvertTo-Json -Depth 20 | Set-Content -Encoding UTF8 $playniteConfig
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Write-Host 'Playnite config: library filter cleared.'
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# --- 3. Disable orphan pc_windows RomM mapping ---
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$romm = Get-Content -Raw $rommConfig | ConvertFrom-Json
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$pc = $romm.Mappings | Where-Object { $_.PlatformId -eq 'pc_windows' } | Select-Object -First 1
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if ($pc) {
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if ($pc.EmulatorId -eq $orphanEmuId) {
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$pc.Enabled = $false
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Write-Host "Disabled pc_windows RomM mapping (orphan emulator $orphanEmuId)."
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Write-Host 'Re-enable after adding Pokemon PC Hack Launcher in Playnite UI.'
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} else {
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Write-Host "pc_windows mapping uses emulator $($pc.EmulatorId) - left enabled."
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}
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$romm | ConvertTo-Json -Depth 8 -Compress | Set-Content -Encoding UTF8 $rommConfig
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}
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Write-Host "`nDone. Open Playnite - full library should be visible again."
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Write-Host 'Emulated-game scan errors on startup should be gone.'
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@@ -0,0 +1,29 @@
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# Rebuild emulators.db from readable BSON docs (fixes LiteDB page corruption).
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$ErrorActionPreference = 'Stop'
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Get-Process -Name 'Playnite*' -ErrorAction SilentlyContinue | Stop-Process -Force
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Start-Sleep -Seconds 2
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$lib = Join-Path $env:LOCALAPPDATA 'Playnite\library'
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$src = Join-Path $lib 'emulators.db'
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$new = Join-Path $lib 'emulators.db.new'
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$bak = Join-Path $lib 'emulators.db.broken'
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Add-Type -Path (Join-Path $env:LOCALAPPDATA 'Playnite\LiteDB.dll')
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if (Test-Path $new) { Remove-Item -Force $new }
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$srcDb = [LiteDB.LiteDatabase]::new("Filename=$src")
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$dstDb = [LiteDB.LiteDatabase]::new("Filename=$new")
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$srcCol = $srcDb.GetCollection('Emulator')
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$dstCol = $dstDb.GetCollection('Emulator')
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$n = 0
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foreach ($doc in $srcCol.FindAll()) {
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$dstCol.Insert($doc) | Out-Null
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$n++
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}
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$srcDb.Dispose()
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$dstDb.Dispose()
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Move-Item -Force $src $bak
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Move-Item -Force $new $src
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Write-Host "Rebuilt emulators.db from $n documents."
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Write-Host "Old file: $bak"
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@@ -0,0 +1,39 @@
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#!/usr/bin/env bash
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# Resolve the side-by-side version-conflict decisions (pairs 1-4,6-8; 5 & 9 were
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# swapped live via fresh patches). Guarded: del only if present, mv only if dst free.
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# DRY_RUN=1 bash resolve-version-conflicts.sh (default)
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# DRY_RUN=0 bash resolve-version-conflicts.sh
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set -u
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G=/storage1/Emulation/roms/gba
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DRY_RUN=${DRY_RUN:-1}
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del(){ local f="$1/$2"; if [ ! -f "$f" ]; then echo "SKIP del (missing): $2"; return; fi
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if [ "$DRY_RUN" = 1 ]; then echo "DEL $2"; else rm -- "$f" && echo "DEL $2"; fi; }
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mv1(){ local s="$1/$2" d="$1/$3"; if [ ! -f "$s" ]; then echo "SKIP mv (missing src): $2"; return; fi
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if [ -e "$d" ]; then echo "SKIP mv (dst exists): $3"; return; fi
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if [ "$DRY_RUN" = 1 ]; then echo "MV $2 -> $3"; else mv -n -- "$s" "$d" && echo "MV $2 -> $3"; fi; }
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echo "=== deletes (older/superseded loose copies) ==="
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del "$G" "Pokemon - Unbound [Hack].gba" # pair2: older 2.1.1, replaced by loose 2.1.1.1
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del "$G" "supermariomon v1.3.gba" # pair6: older than catalog 1.5
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del "$G" "HnS_v1.0.gba" # pair7: older than catalog 1.2.1
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del "$G" "advanceredux 31-3-25 (2).gba" # pair8: 2020 build, catalog is 2026
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echo
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echo "=== pair3 Dark Rising: fix the mislabeled Digimon file, then promote the real DR1 ==="
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mv1 "$G" "Pokemon - Dark Rising [Hack].gba" "Pokemon vs Digimon - Worlds Collide [Hack].gba"
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mv1 "$G" "PokemonDarkRising1Complete.GBA" "Pokemon - Dark Rising [Hack].gba"
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echo
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echo "=== pair2 Unbound: promote the newer loose 2.1.1.1 ==="
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mv1 "$G" "Pokemon Unbound.gba" "Pokemon - Unbound [Hack].gba"
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echo
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echo "=== pair1 GS Chronicles: keep both, disambiguate the Gold inc build ==="
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mv1 "$G" "Pokemon GS Chronicles (Beta 2.7.1).gba" "Pokemon - GS Chronicles (Gold inc) [Hack].gba"
|
||||
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||||
echo
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||||
echo "=== pair4 Dark Worship: keep both, conform the Super Dark Worship name ==="
|
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mv1 "$G" "Super Dark Worship Oficial.gba" "Pokemon - Super Dark Worship [Hack].gba"
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||||
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||||
echo
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||||
echo "Done (DRY_RUN=$DRY_RUN)."
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||||
@@ -0,0 +1,131 @@
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||||
#!/usr/bin/env python3
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"""Resync each vault hack note's `library_path` to the actual on-disk ROM file.
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||||
The [Hack] filename standardization renamed ROMs on disk but left the vault
|
||||
notes' `library_path` frontmatter pointing at old names/paths. This matches each
|
||||
note to its real file (by normalized title, falling back to the old path's
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basename) and rewrites `library_path` + any exact body copy of the old value.
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Read-only by default; pass --apply to write. ROM listings are read from
|
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/tmp/romsync/<plat>.txt (one filename per line), pulled from valhalla.
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"""
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import os, re, sys, glob
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VAULT = r"C:\Users\MattC\Documents\Obsidian Vault"
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HACKS = os.path.join(VAULT, "Pokémon ROM Hacks", "Hacks")
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LISTS = os.path.join(os.path.dirname(__file__), "..", ".scrape", "romsync")
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PLAT = {"GBA": "gba", "GBC": "gbc", "GB": "gb", "NDS": "nds", "3DS": "3ds", "PC": "windows"}
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APPLY = "--apply" in sys.argv
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def norm(s):
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s = os.path.splitext(s)[0].lower()
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s = re.sub(r"\[[^\]]*\]", "", s) # drop [Hack], [2.0.5], [Full], ...
|
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s = re.sub(r"\([^)]*\)", "", s) # drop (Gold inc), (Spanish), ...
|
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s = re.sub(r"pok[eé]?mon", "", s) # drop the franchise prefix/word
|
||||
s = re.sub(r"[^a-z0-9]", "", s) # keep bare digits (Dark Rising 2)
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return s
|
||||
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||||
# ---- build per-platform file index: normkey -> [filenames] ----
|
||||
idx = {}
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for path in glob.glob(os.path.join(LISTS, "*.txt")):
|
||||
plat = os.path.splitext(os.path.basename(path))[0]
|
||||
idx[plat] = {}
|
||||
for line in open(path, encoding="utf-8"):
|
||||
fn = line.strip()
|
||||
if not fn or not re.search(r"\.(gba|gbc|gb|nds|3ds|cci|cxi|zip)$", fn, re.I):
|
||||
continue
|
||||
idx[plat].setdefault(norm(fn), []).append(fn)
|
||||
|
||||
def fm_get(text, key):
|
||||
m = re.search(rf"(?m)^{key}:\s*(.*)$", text)
|
||||
return m.group(1).strip().strip('"').strip("'") if m else None
|
||||
|
||||
FUZZY = "--fuzzy" in sys.argv # also write the proposed fuzzy/cross-platform matches
|
||||
|
||||
def find_exact_all(key):
|
||||
"""Exact normalized-key match across ALL platforms (catches wrong platform field)."""
|
||||
hits = []
|
||||
for p, files in idx.items():
|
||||
for fn in files.get(key, []):
|
||||
hits.append((p, fn))
|
||||
return hits
|
||||
|
||||
# Notes whose only fuzzy candidate is a different/ambiguous hack — held for manual
|
||||
# review, never auto-applied even with --fuzzy.
|
||||
FUZZY_HOLD = {
|
||||
"Bloody Fusion.md", "Too Many Types.md", "HeartGold Generation.md",
|
||||
"FireRed Reignited LeafGreen Regrown.md", "Kanto Complete.md",
|
||||
"Mystery Dungeon - Wigglytuff's Bizarre Adventure.md",
|
||||
}
|
||||
|
||||
def find_fuzzy(nk):
|
||||
"""One key is a substring of the other; require a [Hack] file; must be unique.
|
||||
Skip very short keys (e.g. a hack literally named 'Z') to avoid spurious hits."""
|
||||
if len(nk) < 4: return []
|
||||
hits = []
|
||||
for p, files in idx.items():
|
||||
for k, fns in files.items():
|
||||
if len(k) < 4 or not nk: continue
|
||||
if nk in k or k in nk:
|
||||
for fn in fns:
|
||||
if "[hack]" in fn.lower():
|
||||
hits.append((p, fn))
|
||||
return sorted(set(hits))
|
||||
|
||||
changed = unchanged = unmatched = ambiguous = 0
|
||||
report = {"CHANGED": [], "UNMATCHED": [], "AMBIGUOUS": [], "FUZZY": []}
|
||||
|
||||
for md in sorted(glob.glob(os.path.join(HACKS, "*.md"))):
|
||||
text = open(md, encoding="utf-8").read()
|
||||
title = fm_get(text, "title") or os.path.splitext(os.path.basename(md))[0]
|
||||
platform = (fm_get(text, "platform") or "").upper()
|
||||
cur = fm_get(text, "library_path") or ""
|
||||
plat = PLAT.get(platform)
|
||||
note = os.path.basename(md)
|
||||
if not plat or plat not in idx:
|
||||
continue
|
||||
def write_path(newpath):
|
||||
if not APPLY: return
|
||||
new = re.sub(r"(?m)^(library_path:\s*).*$", lambda m: m.group(1) + newpath, text, count=1)
|
||||
# Update body copies ONLY when the old value was an emulation-rom path;
|
||||
# never touch /storage1/labdata/... served-files links.
|
||||
if cur and cur.startswith(("roms/", "/storage1/Emulation/")):
|
||||
new = new.replace(cur, newpath)
|
||||
open(md, "w", encoding="utf-8", newline="").write(new)
|
||||
|
||||
nk = norm(title)
|
||||
# 1) exact match within the declared platform (auto-apply)
|
||||
cand = idx[plat].get(nk) or (idx[plat].get(norm(os.path.basename(cur))) if cur else None)
|
||||
if cand and len(cand) == 1:
|
||||
newpath = f"roms/{plat}/{cand[0]}"
|
||||
if cur == newpath: unchanged += 1; continue
|
||||
changed += 1; report["CHANGED"].append((note, cur, newpath)); write_path(newpath); continue
|
||||
if cand and len(cand) > 1:
|
||||
ambiguous += 1; report["AMBIGUOUS"].append((note, cand)); continue
|
||||
# 2) cross-platform exact, then fuzzy substring -> PROPOSAL (apply only with --fuzzy)
|
||||
prop = find_exact_all(nk) or find_fuzzy(nk)
|
||||
if len(prop) == 1:
|
||||
p2, fn = prop[0]; newpath = f"roms/{p2}/{fn}"
|
||||
if cur == newpath: unchanged += 1; continue
|
||||
report["FUZZY"].append((note, cur, newpath))
|
||||
if FUZZY and note not in FUZZY_HOLD: changed += 1; write_path(newpath)
|
||||
continue
|
||||
unmatched += 1; report["UNMATCHED"].append((note, platform, cur))
|
||||
|
||||
summary = (f"{'APPLIED' if APPLY else 'DRY-RUN'}{' +FUZZY' if FUZZY else ''}: {changed} changed, "
|
||||
f"{unchanged} already correct, {len(report['FUZZY'])} fuzzy proposals, "
|
||||
f"{unmatched} unmatched (no on-disk file — likely Wanted/gated), {ambiguous} ambiguous")
|
||||
lines = [summary, ""]
|
||||
for tag in ("AMBIGUOUS", "FUZZY", "CHANGED", "UNMATCHED"):
|
||||
rows = report[tag]
|
||||
if not rows: continue
|
||||
lines.append(f"--- {tag} ({len(rows)}) ---")
|
||||
for r in rows:
|
||||
if tag in ("CHANGED", "FUZZY"): lines.append(f" {r[0]}\n {r[1] or '—'} -> {r[2]}")
|
||||
elif tag == "AMBIGUOUS": lines.append(f" {r[0]} -> {r[1]}")
|
||||
else: lines.append(f" {r[0]} [{r[1]}] (cur: {r[2] or '—'})")
|
||||
lines.append("")
|
||||
rep = os.path.join(os.path.dirname(__file__), "..", ".scrape", "resync-report.txt")
|
||||
open(rep, "w", encoding="utf-8").write("\n".join(lines))
|
||||
print(summary)
|
||||
print("full report ->", os.path.normpath(rep))
|
||||
@@ -1,6 +1,6 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Acquire, patch, validate, and place worthwhile Pokémon ROM-hacks into the
|
||||
EmuDeck library at /storage1/Emulation/roms/<platform>/Hacks/ on valhalla.
|
||||
EmuDeck library at /storage1/Emulation/roms/<platform>/ on valhalla.
|
||||
|
||||
Each hack is one MANIFEST entry naming its source. Two source kinds:
|
||||
- "rom": a pre-patched full ROM is downloaded and placed as-is (validated).
|
||||
@@ -242,7 +242,7 @@ def main():
|
||||
raise RuntimeError(f"validation: {verr}")
|
||||
crc = zlib.crc32(open(src, "rb").read()) & 0xffffffff
|
||||
if place:
|
||||
dst_dir = os.path.join(ROMS, plat, "Hacks")
|
||||
dst_dir = os.path.join(ROMS, plat)
|
||||
os.makedirs(dst_dir, exist_ok=True)
|
||||
shutil.copy2(src, os.path.join(dst_dir, out_name))
|
||||
detail += " | PLACED"
|
||||
@@ -253,7 +253,7 @@ def main():
|
||||
for hk, pl, st, dt, nm in rows:
|
||||
print(f"[{st:4}] {pl:4} {hk:<20} {dt}")
|
||||
if st == "OK":
|
||||
print(f" -> {pl}/Hacks/{nm}")
|
||||
print(f" -> {pl}/{nm}")
|
||||
print(f"\nplaced: {'YES (--place)' if place else 'NO (dry run; pass --place)'}")
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
+10
-10
@@ -2,12 +2,12 @@
|
||||
"""Import a drop-folder of mixed Pokémon hack files into the valhalla library.
|
||||
|
||||
Handles a folder containing any mix of:
|
||||
- completed ROMs (.gba/.gbc/.gb/.nds) -> validated, clean-named, copied to roms/<plat>/Hacks/
|
||||
- patches (.ips/.bps/.ups/.xdelta) -> applied to an owned base, placed in Hacks/, archived
|
||||
- completed ROMs (.gba/.gbc/.gb/.nds) -> validated, clean-named, copied to roms/<plat>/
|
||||
- patches (.ips/.bps/.ups/.xdelta) -> applied to an owned base, placed in roms/<plat>/, archived
|
||||
- documentation (.pdf/.txt/.png/.md) -> archived under PATCHES/_docs/
|
||||
- archives (.zip/.rar/.7z) -> extracted and recursed (same rules), source kept
|
||||
|
||||
Naming matches the rest of the library: "Pokemon - <Hack> (Hack).<ext>"
|
||||
Naming matches the rest of the library: "Pokemon - <Hack> [Hack].<ext>"
|
||||
(version/junk parentheticals are stripped from the source filename).
|
||||
|
||||
Base ROM for a patch is auto-detected: BPS/UPS embed source CRC32 so the correct
|
||||
@@ -89,7 +89,7 @@ NAME_OVERRIDES = [
|
||||
]
|
||||
# Files we will NOT auto-place (unidentified / need user to name). Reported instead.
|
||||
SKIP_NAME_SUBSTR = ["beta 15 + expansion"]
|
||||
# Known base ROMs in a drop folder — place under roms/<plat>/, not Hacks/
|
||||
# Known base ROMs in a drop folder — placed under roms/<plat>/ (un-tagged, no [Hack])
|
||||
BASE_ROM_FILES = [
|
||||
("fire red (j)", "gba", "Pokemon - Fire Red (J) (V1.0).gba"),
|
||||
]
|
||||
@@ -205,7 +205,7 @@ def place_rom(src, plat, hackname, origin):
|
||||
if is_skip_name(origin):
|
||||
report.append(("ROM", "NEEDS-ID", origin, "unidentified hack — tell me the name", ""))
|
||||
return
|
||||
out_name = f"Pokemon - {hackname} (Hack).{plat}"
|
||||
out_name = f"Pokemon - {hackname} [Hack].{plat}"
|
||||
err, padto = validate(src, plat)
|
||||
if err:
|
||||
report.append(("ROM", "FAIL", origin, err, "")); return
|
||||
@@ -213,11 +213,11 @@ def place_rom(src, plat, hackname, origin):
|
||||
if padto and len(data) < padto:
|
||||
data += b"\xff" * (padto - len(data))
|
||||
if PLACE:
|
||||
d = os.path.join(ROMS, plat, "Hacks"); os.makedirs(d, exist_ok=True)
|
||||
d = os.path.join(ROMS, plat); os.makedirs(d, exist_ok=True)
|
||||
with open(os.path.join(d, out_name), "wb") as f:
|
||||
f.write(data)
|
||||
report.append(("ROM", "OK", origin, f"{len(data):,}b crc={zlib.crc32(data)&0xffffffff:08x}",
|
||||
f"{plat}/Hacks/{out_name}"))
|
||||
f"{plat}/{out_name}"))
|
||||
|
||||
|
||||
def try_apply(patch, base_key, out):
|
||||
@@ -314,8 +314,8 @@ def process_file(path, origin=None):
|
||||
|
||||
def place_pc_archive(path, hackname, origin, variant=None):
|
||||
tag = variant or detect_variant(path) or ""
|
||||
suffix = f" {tag}" if tag else ""
|
||||
out_name = f"Pokemon - {hackname} (Hack){suffix}.zip"
|
||||
suffix = tag if tag else ""
|
||||
out_name = f"Pokemon - {hackname} [Hack]{suffix}.zip"
|
||||
dest_dir = pc_dest_dir(tag)
|
||||
dest = os.path.join(dest_dir, out_name)
|
||||
ext = os.path.splitext(path)[1].lower()
|
||||
@@ -352,7 +352,7 @@ def place_pc_archive(path, hackname, origin, variant=None):
|
||||
def place_pc_installer(path, hackname, origin):
|
||||
"""Wrap a standalone .exe installer in a zip so RomM can serve it."""
|
||||
tag = detect_variant(path) or "[Installer]"
|
||||
out_name = f"Pokemon - {hackname} (Hack) {tag}.zip"
|
||||
out_name = f"Pokemon - {hackname} [Hack]{tag}.zip"
|
||||
dest_dir = pc_dest_dir(tag)
|
||||
dest = os.path.join(dest_dir, out_name)
|
||||
tmp_zip = dest + ".part"
|
||||
|
||||
@@ -8,7 +8,7 @@ and were never folded into RomM. This script places them as single archives into
|
||||
the `windows` RomM platform so RomM catalogs them and the Playnite plugin can
|
||||
download + extract + launch them like any other game.
|
||||
|
||||
Target: /storage1/Emulation/roms/windows/Pokemon - <Hack> (Hack).<ext>
|
||||
Target: /storage1/Emulation/roms/windows/Pokemon - <Hack> [Hack].<ext>
|
||||
- `windows` is the RomM "Microsoft Windows" platform (NOT excluded in RomM's
|
||||
config.yml; `pc` IS excluded, so do not use it).
|
||||
- Files go in the platform ROOT (mirrors the console-hack convention); a
|
||||
@@ -166,7 +166,7 @@ def main():
|
||||
src_ext = os.path.splitext(chosen)[1].lower()
|
||||
will_repack = repack and src_ext in REPACK_EXT
|
||||
out_ext = ".zip" if will_repack else src_ext
|
||||
out_name = f"Pokemon - {clean_name(title)} (Hack){out_ext}"
|
||||
out_name = f"Pokemon - {clean_name(title)} [Hack]{out_ext}"
|
||||
dest = os.path.join(DEST, out_name)
|
||||
note = " [repack rar/7z->zip]" if will_repack else (
|
||||
" [RAR as-is; extract manually if Playnite balks]" if src_ext == ".rar" else "")
|
||||
|
||||
@@ -1,127 +1,53 @@
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Configure Playnite + RomM plugin for Pokémon PC hacks (windows / pc_windows).
|
||||
Configure RomM plugin mapping for PC hacks. Emulator must be added in Playnite UI (see below).
|
||||
|
||||
Playnite must be fully closed before running.
|
||||
Playnite must be fully closed before running (only touches RomM plugin config.json).
|
||||
#>
|
||||
$ErrorActionPreference = 'Stop'
|
||||
|
||||
$PlayniteDir = Join-Path $env:LOCALAPPDATA 'Playnite'
|
||||
$LiteDbDll = Join-Path $PlayniteDir 'LiteDB.dll'
|
||||
$EmuDb = Join-Path $PlayniteDir 'library\emulators.db'
|
||||
$RommConfig = Join-Path $PlayniteDir 'ExtensionsData\9700aa21-447d-41b4-a989-acd38f407d9f\config.json'
|
||||
$Launcher = 'C:\Users\MattC\Documents\pokemon\scripts\launch-pc-hack.ps1'
|
||||
$RommConfig = Join-Path $env:LOCALAPPDATA 'Playnite\ExtensionsData\9700aa21-447d-41b4-a989-acd38f407d9f\config.json'
|
||||
$DestPath = 'C:\Users\MattC\roms\windows'
|
||||
$EmuName = 'Pokemon PC Hack Launcher'
|
||||
$PlatformSpec = 'pc_windows'
|
||||
$ProfileName = 'Default'
|
||||
$ProfileId = [guid]::NewGuid().ToString()
|
||||
|
||||
if (Get-Process -Name 'Playnite*' -ErrorAction SilentlyContinue) {
|
||||
throw 'Close Playnite completely, then re-run this script.'
|
||||
}
|
||||
foreach ($p in @($LiteDbDll, $Launcher, $RommConfig)) {
|
||||
if (-not (Test-Path $p)) { throw "Missing: $p" }
|
||||
}
|
||||
if (-not (Test-Path $RommConfig)) { throw "RomM config not found: $RommConfig" }
|
||||
|
||||
$pwshCmd = Get-Command pwsh -ErrorAction SilentlyContinue
|
||||
if ($pwshCmd) { $pwsh = $pwshCmd.Source } else { $pwsh = (Get-Command powershell).Source }
|
||||
$emu = Get-Content -Raw $RommConfig | ConvertFrom-Json | ForEach-Object { $_.Mappings } |
|
||||
Where-Object { $_.PlatformId -eq $PlatformSpec } | Select-Object -First 1
|
||||
|
||||
Add-Type -Path $LiteDbDll
|
||||
if (-not $emu -or -not $emu.EmulatorId) {
|
||||
Write-Host @'
|
||||
|
||||
$installDir = Split-Path -Parent $Launcher
|
||||
$arguments = "-ExecutionPolicy Bypass -File `"$Launcher`" `"{ImagePath}`""
|
||||
Add the Playnite emulator first (Library -> Configure Emulators -> Add):
|
||||
|
||||
function New-BsonArray([object[]]$items) {
|
||||
$list = New-Object 'System.Collections.Generic.List[LiteDB.BsonValue]'
|
||||
foreach ($item in $items) {
|
||||
if ($item -is [LiteDB.BsonDocument]) { $list.Add($item) }
|
||||
elseif ($item -is [LiteDB.BsonValue]) { $list.Add($item) }
|
||||
else { $list.Add([LiteDB.BsonValue]$item) }
|
||||
}
|
||||
return [LiteDB.BsonArray]::new($list)
|
||||
}
|
||||
Name: Pokemon PC Hack Launcher
|
||||
Install: C:\Users\MattC\Documents\pokemon\scripts
|
||||
Profile: Default
|
||||
Platforms: PC (Windows)
|
||||
Extensions: zip
|
||||
Executable: C:\Program Files\PowerShell\7\pwsh.exe
|
||||
Arguments: -ExecutionPolicy Bypass -File "C:\Users\MattC\Documents\pokemon\scripts\launch-pc-hack.ps1" "{ImagePath}"
|
||||
Working dir: {InstallDir}
|
||||
|
||||
$profileDoc = [LiteDB.BsonDocument]::new()
|
||||
$profileDoc['_id'] = [LiteDB.BsonValue][guid]::Parse($ProfileId)
|
||||
$profileDoc['Name'] = $ProfileName
|
||||
$profileDoc['Platforms'] = New-BsonArray @($PlatformSpec)
|
||||
$profileDoc['ImageExtensions'] = New-BsonArray @('zip')
|
||||
$profileDoc['Executable'] = $pwsh
|
||||
$profileDoc['Arguments'] = $arguments
|
||||
$profileDoc['WorkingDirectory'] = '{InstallDir}'
|
||||
$profileDoc['UseShellExecute'] = $false
|
||||
$profileDoc['OverrideDefaultArgs'] = $false
|
||||
$profileDoc['ScriptStartup'] = $false
|
||||
$profileDoc['ScriptGameImport'] = $false
|
||||
$profileDoc['TrackingMode'] = 0
|
||||
$profileDoc['TrackingPath'] = $null
|
||||
Then in RomM plugin settings, map pc_windows -> that emulator, destination
|
||||
'@ + $DestPath + @', Auto-extract ON.
|
||||
|
||||
$db = [LiteDB.LiteDatabase]::new("Filename=$EmuDb")
|
||||
try {
|
||||
$col = $db.GetCollection('Emulator')
|
||||
$existing = $col.FindOne([LiteDB.Query]::EQ('Name', $EmuName))
|
||||
if ($existing) {
|
||||
$emuDoc = $existing
|
||||
$emuId = $existing['_id'].AsGuid.ToString()
|
||||
if ($emuId -eq '00000000-0000-0000-0000-000000000000') {
|
||||
$emuId = $existing['_id'].AsString
|
||||
}
|
||||
$profiles = $emuDoc['CustomProfiles'].AsArray
|
||||
if ($profiles.Count -gt 0) {
|
||||
$p0 = $profiles[0]
|
||||
if ($p0['_id'].IsGuid) { $ProfileId = $p0['_id'].AsGuid.ToString() }
|
||||
else { $ProfileId = $p0['_id'].AsString }
|
||||
$profileDoc['_id'] = [LiteDB.BsonValue][guid]::Parse($ProfileId)
|
||||
}
|
||||
Write-Host "Updating existing emulator '$EmuName' ($emuId)"
|
||||
} else {
|
||||
$emuId = [guid]::NewGuid().ToString()
|
||||
$emuDoc = [LiteDB.BsonDocument]::new()
|
||||
$emuDoc['_id'] = [LiteDB.BsonValue][guid]::Parse($emuId)
|
||||
$profileDoc['_id'] = [LiteDB.BsonValue][guid]::Parse($ProfileId)
|
||||
Write-Host "Creating emulator '$EmuName' ($emuId)"
|
||||
}
|
||||
Or re-run this script after the emulator exists (it reads EmulatorId from an existing pc_windows mapping).
|
||||
|
||||
$emuDoc['Name'] = $EmuName
|
||||
$emuDoc['InstallDir'] = $installDir
|
||||
$emuDoc['BuiltInConfigId'] = $null
|
||||
$profilesList = New-Object 'System.Collections.Generic.List[LiteDB.BsonValue]'
|
||||
$profilesList.Add($profileDoc)
|
||||
$emuDoc['CustomProfiles'] = [LiteDB.BsonArray]::new($profilesList)
|
||||
$col.Upsert($emuDoc) | Out-Null
|
||||
} finally {
|
||||
$db.Dispose()
|
||||
'@
|
||||
exit 1
|
||||
}
|
||||
|
||||
$cfg = Get-Content -Raw $RommConfig | ConvertFrom-Json
|
||||
$mapping = $cfg.Mappings | Where-Object { $_.PlatformId -eq $PlatformSpec } | Select-Object -First 1
|
||||
if ($mapping) {
|
||||
$mapping.EmulatorId = $emuId
|
||||
$mapping.EmulatorProfileId = $ProfileId
|
||||
$mapping.DestinationPath = $DestPath
|
||||
$mapping.AutoExtract = $true
|
||||
$mapping.Enabled = $true
|
||||
$mapping.SyncSaves = $false
|
||||
Write-Host 'Updated RomM mapping for pc_windows.'
|
||||
} else {
|
||||
$cfg.Mappings += [pscustomobject]@{
|
||||
MappingId = [guid]::NewGuid()
|
||||
Enabled = $true
|
||||
AutoExtract = $true
|
||||
UseM3u = $false
|
||||
SyncSaves = $false
|
||||
SaveStrategy = 0
|
||||
SaveDirOverride = $null
|
||||
EmulatorId = $emuId
|
||||
EmulatorProfileId = $ProfileId
|
||||
PlatformId = $PlatformSpec
|
||||
DestinationPath = $DestPath
|
||||
$m = $cfg.Mappings | Where-Object { $_.PlatformId -eq $PlatformSpec } | Select-Object -First 1
|
||||
if (-not $m) {
|
||||
Write-Host 'No pc_windows mapping yet — add it in RomM plugin settings after creating the emulator.'
|
||||
exit 1
|
||||
}
|
||||
Write-Host 'Added RomM mapping for pc_windows.'
|
||||
}
|
||||
|
||||
$m.DestinationPath = $DestPath
|
||||
$m.AutoExtract = $true
|
||||
$m.Enabled = $true
|
||||
$m.SyncSaves = $false
|
||||
New-Item -ItemType Directory -Force -Path $DestPath | Out-Null
|
||||
$cfg | ConvertTo-Json -Depth 8 -Compress | Set-Content -Encoding UTF8 $RommConfig
|
||||
Write-Host "Playnite configured. ROM download dir: $DestPath"
|
||||
Write-Host "Open Playnite -> Menu -> Library -> Import RomM library (windows games)."
|
||||
Write-Host "RomM pc_windows mapping updated (destination $DestPath, AutoExtract on)."
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Standardize valhalla Hack-library filenames to:
|
||||
|
||||
Pokemon - <Name> [Hack][<version>][<functional tags>].<ext>
|
||||
|
||||
Rule-based + self-fetching: queries valhalla for every file still tagged
|
||||
"(Hack)" anywhere under the roms tree and rewrites it.
|
||||
|
||||
- mechanical: " (Hack)" -> " [Hack]" (preserves other (...) like (FRLG+))
|
||||
- OVERRIDES: platform-port fan-games whose stem carries "-<ver>-<os>"
|
||||
get the version pulled into [ver] and the OS kept as a tag.
|
||||
- SKIP: non-game patcher utilities are left untouched.
|
||||
|
||||
Dry-run prints OLD -> NEW; --apply runs `mv -n` over SSH.
|
||||
Idempotent: already-[Hack] files don't match the (Hack) query, so re-runs
|
||||
are no-ops.
|
||||
"""
|
||||
import subprocess, sys, shlex, os
|
||||
|
||||
APPLY = "--apply" in sys.argv
|
||||
HOST = "valhalla"
|
||||
ROOT = "/storage1/Emulation/roms"
|
||||
|
||||
# Non-game utilities — leave alone.
|
||||
SKIP = {
|
||||
"Pokemon - DeltaPatcherLite (Hack) [Installer].zip",
|
||||
"Pokemon - Patcher (Hack) [Installer].zip",
|
||||
}
|
||||
|
||||
# Stem-encoded version/OS ports -> canonical [Hack][ver][OS].
|
||||
OVERRIDES = {
|
||||
"Pokemon - Reborn-19.5.0-linux (Hack) [Linux].zip": "Pokemon - Reborn [Hack][19.5.0][Linux].zip",
|
||||
"Pokemon - Rejuvenation-13.5.0-linux (Hack) [Linux].zip": "Pokemon - Rejuvenation [Hack][13.5.0][Linux].zip",
|
||||
"Pokemon - Reborn-19.5.0-macos (Hack) [macOS].zip": "Pokemon - Reborn [Hack][19.5.0][macOS].zip",
|
||||
"Pokemon - Rejuvenation-13.5.0-macos (Hack) [macOS].zip": "Pokemon - Rejuvenation [Hack][13.5.0][macOS].zip",
|
||||
}
|
||||
|
||||
|
||||
def new_name(base):
|
||||
if base in SKIP:
|
||||
return None
|
||||
if base in OVERRIDES:
|
||||
return OVERRIDES[base]
|
||||
if " (Hack)" in base:
|
||||
return base.replace(" (Hack)", " [Hack]")
|
||||
return None
|
||||
|
||||
|
||||
def fetch():
|
||||
cmd = f"find {shlex.quote(ROOT)} -type f -name '*(Hack)*'"
|
||||
out = subprocess.run(["ssh", HOST, cmd], capture_output=True, text=True, check=True).stdout
|
||||
return sorted(p for p in out.splitlines() if p.strip())
|
||||
|
||||
|
||||
def main():
|
||||
paths = fetch()
|
||||
cmds, special, mech, skipped = [], [], 0, []
|
||||
for full in paths:
|
||||
d, base = os.path.dirname(full), os.path.basename(full)
|
||||
nn = new_name(base)
|
||||
if nn is None:
|
||||
skipped.append(base)
|
||||
continue
|
||||
cmds.append(f"mv -n -- {shlex.quote(full)} {shlex.quote(d + '/' + nn)}")
|
||||
if base in OVERRIDES:
|
||||
special.append((base, nn))
|
||||
else:
|
||||
mech += 1
|
||||
|
||||
print(f"Found {len(paths)} files still tagged (Hack).\n")
|
||||
print(f"Mechanical (Hack)->[Hack] swaps : {mech}")
|
||||
print(f"Special version/OS overrides : {len(special)}")
|
||||
for o, n in special:
|
||||
print(f" {o}\n -> {n}")
|
||||
print(f"Skipped (non-game utilities) : {len(skipped)}")
|
||||
for s in skipped:
|
||||
print(f" {s}")
|
||||
|
||||
if not APPLY:
|
||||
print("\n(dry-run — pass --apply to execute over SSH)")
|
||||
return
|
||||
# NB: pipe bytes with explicit \n line endings. On Windows, text=True wraps
|
||||
# stdin in a TextIOWrapper that rewrites \n -> \r\n, which bash would append
|
||||
# as a stray CR onto every destination filename. Encoding ourselves avoids it.
|
||||
script = "set -e\n" + "\n".join(cmds) + "\n"
|
||||
r = subprocess.run(["ssh", HOST, "bash -s"], input=script.encode("utf-8"))
|
||||
print(f"\napplied {len(cmds)} renames (exit {r.returncode})")
|
||||
sys.exit(r.returncode)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
+365
-329
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user