Switch the library naming convention from "Pokemon - <Name> (Hack)" to
"Pokemon - <Name> [Hack][version][tags]", and place hacks in the platform
root (roms/<plat>/) instead of a Hacks/ subfolder. Applied across the live
valhalla library (272 hack/fan-game files) via scripts/standardize-names.py.
- romhack-import.py / romhack-fetch.py: emit [Hack], write to roms/<plat>/
- romhack-pc-migrate.py: emit [Hack]
- build-romhack-vault.py (archived): update documented library_path
- standardize-names.py: new one-shot, self-fetching standardizer (idempotent;
pipes \n-only bytes over SSH to avoid Windows CRLF corrupting filenames)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds list-import tooling, expands romhack-import for PC variants and patch batches, and syncs catalog with 2026-06-23 valhalla placements (Vanguard, Xenoverse, GBA patches, Infinity 3.3.1).
Curated knowledge base + pipeline for the valhalla Pokémon ROM-hack
collection, moved out of the homelabstack infra repo on 2026-06-06 so that
repo stays focused on the homelab.
- pokemon-romhack-vault/ Obsidian vault: 75 hack notes + Index/Types/Platform MOCs (generated by build-romhack-vault.py)
- scripts/ build-romhack-vault, romhack-import/fetch/apply
- pokemon-romhacks-wanted.md manual-acquisition list (gated hacks)
- drop/ gitignored ~1.3GB binary staging area
The ROMs live on valhalla (/storage1/Emulation) served by the RomM stack,
which stays in homelabstack (stacks/roms).