Add Pokémon Infinity money and debug-mode helpers.

These scripts edit Essentials save money offline and toggle the in-game debug menu so pokeball shopping does not require manual save hex editing.
This commit is contained in:
ginnoir
2026-06-26 23:58:39 -05:00
parent 44183fb0fb
commit 9351f8b415
3 changed files with 290 additions and 0 deletions
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#!/usr/bin/env python3
"""Enable or disable Pokémon Infinity debug mode by patching Data/Scripts.rxdata."""
from __future__ import annotations
import argparse
import shutil
import sys
import zlib
from datetime import datetime
from pathlib import Path
try:
from rubymarshal.reader import loads
from rubymarshal.writer import writes
except ImportError:
print("Missing dependency: pip install rubymarshal", file=sys.stderr)
sys.exit(1)
RGSS2_SCRIPT_INDEX = 4
DEBUG_FALSE = b"$DEBUG=false"
DEBUG_TRUE = b"$DEBUG=true"
def patch_scripts(path: Path, enable: bool) -> bool:
with path.open("rb") as fh:
scripts = loads(fh.read())
entry = scripts[RGSS2_SCRIPT_INDEX]
name = entry[1].decode() if isinstance(entry[1], bytes) else str(entry[1])
if name != "RGSS2Compatibility":
raise ValueError(f"Unexpected script at index {RGSS2_SCRIPT_INDEX}: {name!r}")
source = zlib.decompress(entry[2])
has_true = DEBUG_TRUE in source
has_false = DEBUG_FALSE in source
if enable:
if has_true and not has_false:
print("Debug mode already enabled.")
return False
if not has_false:
raise ValueError("Could not find $DEBUG=false in RGSS2Compatibility")
patched = source.replace(DEBUG_FALSE, DEBUG_TRUE, 1)
else:
if has_false and not has_true:
print("Debug mode already disabled.")
return False
if not has_true:
raise ValueError("Could not find $DEBUG=true in RGSS2Compatibility")
patched = source.replace(DEBUG_TRUE, DEBUG_FALSE, 1)
scripts[RGSS2_SCRIPT_INDEX] = [entry[0], entry[1], zlib.compress(patched, 9)]
with path.open("wb") as fh:
fh.write(writes(scripts))
return True
def main() -> None:
parser = argparse.ArgumentParser(description="Toggle Pokémon Infinity debug mode.")
parser.add_argument(
"game_dir",
nargs="?",
default=r"C:\Users\MattC\roms\windows\Pokemon Infinity",
help="Path to the extracted game folder (contains Game.exe)",
)
group = parser.add_mutually_exclusive_group()
group.add_argument("--enable", action="store_true", default=True, help="Enable debug (default)")
group.add_argument("--disable", action="store_true", help="Restore normal mode")
args = parser.parse_args()
game_dir = Path(args.game_dir)
scripts_path = game_dir / "Data" / "Scripts.rxdata"
if not (game_dir / "Game.exe").is_file():
raise SystemExit(f"Game.exe not found under {game_dir}")
if not scripts_path.is_file():
raise SystemExit(f"Scripts.rxdata not found at {scripts_path}")
stamp = datetime.now().strftime("%Y%m%d-%H%M%S")
backup = scripts_path.with_suffix(f".rxdata.bak.{stamp}")
shutil.copy2(scripts_path, backup)
print(f"Backup: {backup}")
changed = patch_scripts(scripts_path, enable=not args.disable)
if changed:
state = "enabled" if not args.disable else "disabled"
print(f"Debug mode {state}.")
if not args.disable:
print()
print("In-game: open the pause menu -> Debug -> Set Money / Add Item")
print("Load screen also gets a Debug option. Back up saves before experimenting.")
if __name__ == "__main__":
main()
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#!/usr/bin/env python3
"""Lightweight money editor for Pokémon Infinity (Essentials / RPG Maker XP).
Edits @money on PokeBattle_Trainer in Game_*.rxdata save slots under:
%USERPROFILE%\\Saved Games\\Pokémon Infinity
Close the game before running. A timestamped .bak backup is created first.
"""
from __future__ import annotations
import argparse
import glob
import os
import shutil
import sys
from datetime import datetime
from pathlib import Path
try:
from rubymarshal.reader import loads
from rubymarshal.writer import writes
except ImportError:
print("Missing dependency: pip install rubymarshal", file=sys.stderr)
sys.exit(1)
DEFAULT_SAVE_DIR = Path.home() / "Saved Games" / "Pokémon Infinity"
ALT_SAVE_DIR = Path.home() / "Saved Games" / "Pokmon Infinity" # typo seen in ludusavi manifest
DEFAULT_MONEY = 999_999
MAX_MONEY = 9_999_999
def resolve_save_dir(explicit: str | None) -> Path:
if explicit:
path = Path(explicit)
if not path.is_dir():
raise SystemExit(f"Save directory not found: {path}")
return path
for candidate in (DEFAULT_SAVE_DIR, ALT_SAVE_DIR):
if candidate.is_dir():
return candidate
raise SystemExit(
"Could not find Pokémon Infinity saves. Expected one of:\n"
f" {DEFAULT_SAVE_DIR}\n"
f" {ALT_SAVE_DIR}\n"
"Use --save-dir if yours is elsewhere."
)
def list_save_files(save_dir: Path) -> list[Path]:
files = sorted(save_dir.glob("Game*.rxdata"))
return [f for f in files if f.name != "Settings.rxdata"]
def read_money(path: Path) -> int:
with path.open("rb") as fh:
trainer = loads(fh.read())
if getattr(trainer, "ruby_class_name", None) != "PokeBattle_Trainer":
raise ValueError(f"{path.name} is not a trainer save (unexpected format)")
if "@money" not in trainer.attributes:
raise ValueError(f"{path.name} has no @money field")
return int(trainer.attributes["@money"])
def write_money(path: Path, amount: int) -> None:
if amount < 0 or amount > MAX_MONEY:
raise ValueError(f"Money must be between 0 and {MAX_MONEY:,}")
stamp = datetime.now().strftime("%Y%m%d-%H%M%S")
backup = path.with_suffix(path.suffix + f".bak.{stamp}")
shutil.copy2(path, backup)
with path.open("rb") as fh:
trainer = loads(fh.read())
trainer.attributes["@money"] = amount
with path.open("wb") as fh:
fh.write(writes(trainer))
print(f" backup -> {backup.name}")
def cmd_show(save_dir: Path) -> None:
files = list_save_files(save_dir)
if not files:
raise SystemExit(f"No Game*.rxdata files in {save_dir}")
print(f"Save folder: {save_dir}\n")
for path in files:
try:
money = read_money(path)
print(f" {path.name:16} ${money:,}")
except Exception as exc: # noqa: BLE001 - surface per-file issues
print(f" {path.name:16} (unreadable: {exc})")
def cmd_set(save_dir: Path, amount: int, slot: str | None) -> None:
files = list_save_files(save_dir)
if not files:
raise SystemExit(f"No Game*.rxdata files in {save_dir}")
if slot:
matches = [f for f in files if f.stem.lower() == slot.lower() or f.name.lower() == slot.lower()]
if not matches:
matches = [f for f in files if slot in f.name]
if not matches:
raise SystemExit(f"No save matching slot {slot!r}. Available: {[f.name for f in files]}")
targets = matches
else:
targets = files
print(f"Save folder: {save_dir}")
for path in targets:
old = read_money(path)
write_money(path, amount)
print(f" {path.name}: ${old:,} -> ${amount:,}")
def build_parser() -> argparse.ArgumentParser:
parser = argparse.ArgumentParser(
description="Set money in Pokémon Infinity save files (close the game first)."
)
parser.add_argument(
"--save-dir",
help="Override save directory (default: %%USERPROFILE%%\\Saved Games\\Pokémon Infinity)",
)
sub = parser.add_subparsers(dest="command", required=True)
sub.add_parser("show", help="Show money in each save slot")
set_p = sub.add_parser("set", help="Set money in one or all slots")
set_p.add_argument(
"amount",
nargs="?",
type=int,
default=DEFAULT_MONEY,
help=f"Target money (default: {DEFAULT_MONEY:,})",
)
set_p.add_argument(
"--slot",
help="Only edit this slot (e.g. Game_1 or Game_1.rxdata). Default: all Game*.rxdata",
)
return parser
def main() -> None:
parser = build_parser()
args = parser.parse_args()
save_dir = resolve_save_dir(args.save_dir)
if args.command == "show":
cmd_show(save_dir)
elif args.command == "set":
cmd_set(save_dir, args.amount, args.slot)
if __name__ == "__main__":
main()
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<#
.SYNOPSIS
Quick money edit for Pokémon Infinity save files.
.DESCRIPTION
Wrapper around scripts/infinity-money-trainer.py. Close the game first.
.EXAMPLE
.\infinity-money.ps1
.\infinity-money.ps1 -Amount 500000
.\infinity-money.ps1 -Show
#>
[CmdletBinding()]
param(
[int]$Amount = 999999,
[string]$Slot,
[switch]$Show,
[string]$SaveDir
)
$script = Join-Path $PSScriptRoot 'infinity-money-trainer.py'
if (-not (Test-Path -LiteralPath $script)) {
throw "Missing trainer script: $script"
}
$args = @($script)
if ($SaveDir) { $args += @('--save-dir', $SaveDir) }
if ($Show) {
$args += 'show'
} else {
$args += @('set', [string]$Amount)
if ($Slot) { $args += @('--slot', $Slot) }
}
Write-Host "Pokémon Infinity money trainer" -ForegroundColor Cyan
Write-Host "Close the game before continuing." -ForegroundColor Yellow
python @args