Add Pokémon Infinity money and debug-mode helpers.
These scripts edit Essentials save money offline and toggle the in-game debug menu so pokeball shopping does not require manual save hex editing.
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#!/usr/bin/env python3
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"""Enable or disable Pokémon Infinity debug mode by patching Data/Scripts.rxdata."""
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from __future__ import annotations
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import argparse
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import shutil
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import sys
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import zlib
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from datetime import datetime
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from pathlib import Path
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try:
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from rubymarshal.reader import loads
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from rubymarshal.writer import writes
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except ImportError:
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print("Missing dependency: pip install rubymarshal", file=sys.stderr)
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sys.exit(1)
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RGSS2_SCRIPT_INDEX = 4
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DEBUG_FALSE = b"$DEBUG=false"
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DEBUG_TRUE = b"$DEBUG=true"
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def patch_scripts(path: Path, enable: bool) -> bool:
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with path.open("rb") as fh:
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scripts = loads(fh.read())
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entry = scripts[RGSS2_SCRIPT_INDEX]
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name = entry[1].decode() if isinstance(entry[1], bytes) else str(entry[1])
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if name != "RGSS2Compatibility":
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raise ValueError(f"Unexpected script at index {RGSS2_SCRIPT_INDEX}: {name!r}")
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source = zlib.decompress(entry[2])
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has_true = DEBUG_TRUE in source
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has_false = DEBUG_FALSE in source
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if enable:
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if has_true and not has_false:
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print("Debug mode already enabled.")
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return False
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if not has_false:
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raise ValueError("Could not find $DEBUG=false in RGSS2Compatibility")
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patched = source.replace(DEBUG_FALSE, DEBUG_TRUE, 1)
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else:
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if has_false and not has_true:
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print("Debug mode already disabled.")
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return False
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if not has_true:
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raise ValueError("Could not find $DEBUG=true in RGSS2Compatibility")
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patched = source.replace(DEBUG_TRUE, DEBUG_FALSE, 1)
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scripts[RGSS2_SCRIPT_INDEX] = [entry[0], entry[1], zlib.compress(patched, 9)]
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with path.open("wb") as fh:
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fh.write(writes(scripts))
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return True
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def main() -> None:
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parser = argparse.ArgumentParser(description="Toggle Pokémon Infinity debug mode.")
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parser.add_argument(
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"game_dir",
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nargs="?",
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default=r"C:\Users\MattC\roms\windows\Pokemon Infinity",
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help="Path to the extracted game folder (contains Game.exe)",
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)
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group = parser.add_mutually_exclusive_group()
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group.add_argument("--enable", action="store_true", default=True, help="Enable debug (default)")
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group.add_argument("--disable", action="store_true", help="Restore normal mode")
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args = parser.parse_args()
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game_dir = Path(args.game_dir)
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scripts_path = game_dir / "Data" / "Scripts.rxdata"
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if not (game_dir / "Game.exe").is_file():
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raise SystemExit(f"Game.exe not found under {game_dir}")
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if not scripts_path.is_file():
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raise SystemExit(f"Scripts.rxdata not found at {scripts_path}")
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stamp = datetime.now().strftime("%Y%m%d-%H%M%S")
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backup = scripts_path.with_suffix(f".rxdata.bak.{stamp}")
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shutil.copy2(scripts_path, backup)
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print(f"Backup: {backup}")
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changed = patch_scripts(scripts_path, enable=not args.disable)
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if changed:
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state = "enabled" if not args.disable else "disabled"
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print(f"Debug mode {state}.")
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if not args.disable:
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print()
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print("In-game: open the pause menu -> Debug -> Set Money / Add Item")
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print("Load screen also gets a Debug option. Back up saves before experimenting.")
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if __name__ == "__main__":
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main()
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