feat(m1): PR3 T3.0 — shell UI, action kinds, story tab #16

Merged
ginnoir merged 26 commits from feat/m1-progression into main 2026-06-11 22:52:29 -05:00
4 changed files with 90 additions and 2 deletions
Showing only changes of commit 9b2793b264 - Show all commits
+14 -1
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@@ -15,7 +15,12 @@ describe('prefs', () => {
});
it('returns defaults when localStorage empty', () => {
expect(getPrefs()).toEqual({ storyOpenMode: 'auto', actionDetailMode: 'inline' });
expect(getPrefs()).toEqual({
storyOpenMode: 'auto',
actionDetailMode: 'inline',
collapsedActionGroups: {},
showEventLog: true,
});
});
it('round-trips updated prefs', () => {
@@ -23,3 +28,11 @@ describe('prefs', () => {
expect(getPrefs().storyOpenMode).toBe('manual');
});
});
describe('expanded prefs', () => {
it('defaults collapsedActionGroups and showEventLog', () => {
const prefs = getPrefs();
expect(prefs.collapsedActionGroups).toEqual({});
expect(prefs.showEventLog).toBe(true);
});
});
+51
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@@ -0,0 +1,51 @@
import { beforeEach, describe, expect, it, vi } from 'vitest';
import { useGameStore } from '../store';
describe('game store nav and prefs', () => {
beforeEach(() => {
const store: Record<string, string> = {};
vi.stubGlobal('localStorage', {
getItem(key: string) {
return store[key] ?? null;
},
setItem(key: string, value: string) {
store[key] = value;
},
});
});
it('has default activePanel and selectedStoryNodeId', () => {
const state = useGameStore.getState();
expect(state.activePanel).toBe('play');
expect(state.selectedStoryNodeId).toBeNull();
});
it('updates activePanel via setActivePanel', () => {
const state = useGameStore.getState();
state.setActivePanel('story');
expect(useGameStore.getState().activePanel).toBe('story');
// Reset back
useGameStore.getState().setActivePanel('play');
});
it('updates selectedStoryNodeId via setSelectedStoryNodeId', () => {
const state = useGameStore.getState();
state.setSelectedStoryNodeId('node-1');
expect(useGameStore.getState().selectedStoryNodeId).toBe('node-1');
state.setSelectedStoryNodeId(null);
expect(useGameStore.getState().selectedStoryNodeId).toBeNull();
});
it('toggles collapsed action groups in prefs', () => {
const state = useGameStore.getState();
expect(state.prefs.collapsedActionGroups['skills:gather']).toBeUndefined();
state.toggleActionGroupCollapsed('skills:gather');
expect(useGameStore.getState().prefs.collapsedActionGroups['skills:gather']).toBe(true);
useGameStore.getState().toggleActionGroupCollapsed('skills:gather');
expect(useGameStore.getState().prefs.collapsedActionGroups['skills:gather']).toBe(false);
});
});
+5 -1
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@@ -1,4 +1,4 @@
const PREFS_KEY = 'idlegame:prefs:v1';
const PREFS_KEY = 'idlegame:prefs:v2';
export type StoryOpenMode = 'auto' | 'choices-only' | 'manual';
export type ActionDetailMode = 'inline' | 'hover' | 'info-button';
@@ -6,11 +6,15 @@ export type ActionDetailMode = 'inline' | 'hover' | 'info-button';
export interface GamePrefs {
storyOpenMode: StoryOpenMode;
actionDetailMode: ActionDetailMode;
collapsedActionGroups: Record<string, boolean>;
showEventLog: boolean;
}
const DEFAULTS: GamePrefs = {
storyOpenMode: 'auto',
actionDetailMode: 'inline',
collapsedActionGroups: {},
showEventLog: true,
};
export function getPrefs(): GamePrefs {
+20
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@@ -16,6 +16,8 @@ export interface StoryLogEntry {
choiceLabel?: string;
}
export type ActivePanel = 'play' | 'story' | 'settings' | 'about';
export interface GameStoreState extends GameView {
log: string[];
storyPanelOpen: boolean;
@@ -23,6 +25,8 @@ export interface GameStoreState extends GameView {
storyLog: StoryLogEntry[];
prefs: GamePrefs;
settingsOpen: boolean;
activePanel: ActivePanel;
selectedStoryNodeId: string | null;
setView: (view: GameView) => void;
appendLog: (line: string) => void;
appendStoryLog: (entry: StoryLogEntry) => void;
@@ -30,6 +34,9 @@ export interface GameStoreState extends GameView {
setStoryHasUnread: (unread: boolean) => void;
setPrefs: (partial: Partial<GamePrefs>) => void;
setSettingsOpen: (open: boolean) => void;
setActivePanel: (panel: ActivePanel) => void;
setSelectedStoryNodeId: (id: string | null) => void;
toggleActionGroupCollapsed: (groupKey: string) => void;
}
export const useGameStore = create<GameStoreState>((set) => ({
@@ -48,6 +55,8 @@ export const useGameStore = create<GameStoreState>((set) => ({
storyLog: [],
prefs: getPrefs(),
settingsOpen: false,
activePanel: 'play',
selectedStoryNodeId: null,
setView: (view) => set((state) => ({ ...state, ...view })),
appendLog: (line) => set((state) => ({ log: [...state.log, line].slice(-MAX_LOG_LINES) })),
appendStoryLog: (entry) => set((state) => ({ storyLog: [...state.storyLog, entry] })),
@@ -58,4 +67,15 @@ export const useGameStore = create<GameStoreState>((set) => ({
set({ prefs });
},
setSettingsOpen: (open) => set({ settingsOpen: open }),
setActivePanel: (panel) => set({ activePanel: panel }),
setSelectedStoryNodeId: (id) => set({ selectedStoryNodeId: id }),
toggleActionGroupCollapsed: (groupKey) =>
set((state) => {
const nextCollapsed = {
...state.prefs.collapsedActionGroups,
[groupKey]: !state.prefs.collapsedActionGroups[groupKey],
};
const prefs = persistPrefs({ collapsedActionGroups: nextCollapsed });
return { prefs };
}),
}));