docs: document action queue completion semantics

This commit is contained in:
ginnoir
2026-06-11 18:22:08 -05:00
parent fce561b8e5
commit cc4955abab
+2 -1
View File
@@ -8,7 +8,8 @@ Idlegame is split into four layers.
- `tickLoop.ts`: fixed-timestep accumulator. Large elapsed deltas, including
offline catch-up, drain through the same tick path as active play.
- `game.ts`: core game state, active action progress, and resource accrual.
- `game.ts`: core game state, action queue, costs/unlocks on start, completion-driven
queue advancement (actions do not auto-repeat when the queue is empty).
- `save.ts`: versioned save schema, serialized export/import strings, and
offline elapsed calculation.
- `num.ts`: branded numeric boundary and human-readable formatting.