docs: document story engine and PR2 playable loop
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@@ -2,8 +2,8 @@ import type { GameContent } from '../content/index';
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import {
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canAffordAction,
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canUnlockAction,
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isActionAvailable,
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type GameState,
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isActionAvailable,
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} from '../engine/game';
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import { getAvailableChoices, getCurrentNode } from '../engine/story';
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