feat(content): add Zod story graph schema and validation
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@@ -0,0 +1,79 @@
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import { describe, expect, it } from 'vitest';
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import { buildStoryContent } from '../storySchema';
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const resourcesById = {
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supplies: { id: 'supplies', name: 'Supplies', startAmount: 0 },
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coin: { id: 'coin', name: 'Coin', startAmount: 0 },
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};
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const actionsById = {
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scout_path: { id: 'scout_path', name: 'Scout', durationMs: 1000, costs: [], yields: [{ resourceId: 'coin', amount: 1 }] },
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};
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const validNodes = [
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{
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id: 'boot_intro',
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prose: 'You wake at the crossroads.',
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triggers: [{ type: 'boot', targetNodeId: 'boot_intro' }],
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},
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{
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id: 'fork_choice',
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prose: 'Which way?',
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choices: [
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{
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id: 'pick_a',
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label: 'High road',
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outcomes: [{ type: 'setFlag', flag: 'route_a' }],
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targetNodeId: 'route_a_beat',
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},
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{
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id: 'pick_b',
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label: 'Low road',
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outcomes: [{ type: 'setFlag', flag: 'route_b' }],
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targetNodeId: 'route_b_beat',
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},
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],
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},
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{ id: 'route_a_beat', prose: 'The high road.' },
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{ id: 'route_b_beat', prose: 'The low road.' },
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];
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describe('buildStoryContent()', () => {
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it('indexes nodes and finds boot trigger', () => {
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const story = buildStoryContent(validNodes, actionsById, resourcesById);
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expect(story.storyNodesById.fork_choice.prose).toContain('Which way');
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expect(story.bootTargetNodeId).toBe('boot_intro');
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});
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it('rejects dangling targetNodeId on choices', () => {
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expect(() =>
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buildStoryContent(
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[{ id: 'n', prose: 'x', choices: [{ id: 'c', label: 'y', outcomes: [], targetNodeId: 'missing' }] }],
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actionsById,
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resourcesById,
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),
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).toThrow(/unknown story node/i);
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});
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it('rejects unknown actionId in actionComplete trigger', () => {
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expect(() =>
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buildStoryContent(
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[
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{
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id: 't',
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prose: 'x',
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triggers: [{ type: 'actionComplete', actionId: 'ghost', targetNodeId: 'boot_intro' }],
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},
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{ id: 'boot_intro', prose: 'hi' },
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],
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actionsById,
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resourcesById,
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),
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).toThrow(/unknown action/i);
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});
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it('requires exactly one boot trigger', () => {
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expect(() =>
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buildStoryContent([{ id: 'n', prose: 'no boot' }], actionsById, resourcesById),
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).toThrow(/boot trigger/i);
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});
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});
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