feat(engine): loop idle runner with enabledLoopActionIds

This commit is contained in:
ginnoir
2026-06-11 20:44:20 -05:00
parent 8d9484171f
commit 0de61d3e41
6 changed files with 101 additions and 0 deletions
+1
View File
@@ -106,6 +106,7 @@ export async function loadGame(
storyFlags: { ...save.state.storyFlags },
currentStoryNodeId: save.state.currentStoryNodeId ?? '',
seenStoryNodeIds: [...(save.state.seenStoryNodeIds ?? [])],
enabledLoopActionIds: { ...(save.state.enabledLoopActionIds ?? {}) },
};
savedAt = save.savedAt;
} catch {